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Surgent Studios’ Game Division on Notice for Redundancy Amid Funding Concerns

Surgent Studios, the multimedia mind behind the recent Tales of Kenzera: ZAU has just posted on social media a concerning message. It wrote that the games division of the company is being put on hiatus and the team is on notice for redundancy as the future of the studio’s funding is uncertain.

This news comes just north of eight months after Tales of Kenzera: ZAU was released by Surgent.


What Comes Next

On Twitter, Surgent Studios posted the following message:

We’ve decided to put the work of the Surgent games division on hiatus while we secure funding for our next project. In the meantime, we’ve unfortunately had to put our team on notice for redundancy.

Everyone at Surgent worked incredibly hard to create Tales of Kenzera: ZAU – a game that truly comes from the heart. Their passion, creativity, and dedication are nothing short of extraordinary.

There are still a couple of exciting updates coming down the pipeline for ZAU.

But, for now, we have a message:

Our team has created a prototype for a bold new project. It’s darker, edgier, and more visceral than our first game, but it retains all ZAU’s high-octane combat and cultural depth. And we’re looking for a partner.

The post then goes on to direct potential partners to Surgent Studios’ contact page.

Earlier this year, I sat down with Abubakar Salim, one of the creative minds that drove the foundation of Surgent Studios and whose own real-world experiences served as the groundwork for the story of ZAU.

Unfortunately, this isn’t the first time that the studio has been impacted by redundancies. Earlier in the summer, Surgent was struck by a wave of layoffs.

It’s unclear at present how many team members could be impacted if these redundancies go ahead.


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