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People Can Fly Is Co-Developing Gears of War: E-Day

People Can Fly is co-developing Gears of War: E-Day with The Coalition, the studio announced on Monday. The studio returns to working on the franchise it helped develop up until 2013’s Gears of War: Judgement.

“Returning to collaborate on the next chapter of this legendary saga is both a privilege and an exciting opportunity to build upon the intense, visceral action and rich storytelling that fans have come to love,” People Can Fly CEO Sebastian Wojciechowski said via release. “We are deeply grateful for our partners’ trust and support on this journey.”

The Coalition Studio Head Mike Crump added, “We’re pleased to be partnering with the talented folks at People Can Fly who have been a part of our franchise’s legacy for so long.”

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The news of People Can Fly working on the Gears of War prequel comes just over a month after it was announced that the studio was laying off 120 people. The company also announced last April that it was cancelling its longtime game Project Dagger.

Announced last year, Gears of War: E-day is a prequel set 14 years before the original Gears of War. The game, which is built in Unreal Engine 5, centers around Marcus Fenix and Dom Santiago’s battle against the locust horde. No release date has been announced, but latest rumors suggest that Microsoft is targeting sometime in 2025 to launch.

What do you think about People Can Fly returning to work on Gears of War: E-Day after a decade away from the franchise? Let us know down below, and join more discussions in the official Insider Gaming forums.


For more Insider Gaming, read about the latest round of layoffs at Ubisoft as the company continues to restructure.  And don’t forget to sign up for our newsletter.

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Avatar of Tartan Troot
Tartan Troot

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Pleased with this. They have done some good work on the franchise in the past.

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