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Monster Hunter Wilds Beta Soars Despite Technical Issues

The Monster Hunter Wilds beta is here and players are pouring onto the platform, soaking up every ounce of the free-to-play trial. On Steam, a whopping 463,000 concurrent players were recorded enjoying Capcom’s upcoming title, putting it in the platform’s top four games by player count in the last 24 hours.

It’s storming up the charts on other platforms, too. The launch of the Monster Hunter Wilds beta has even dwarfed the likes of Dragon Age: The Veilguard, which was released just yesterday.


Numbers Running Wild

The Monster Hunter Wilds beta is great, but it’s not running well on PC. Players have reported widespread issues, including an unpredictable frame rate and a bizarre problem that’s turning enemies into polygonal nightmares.

Many have written the game off because of the somewhat exorbitant system requirements, so that might go some way to explaining the issues. However, Capcom has assured users that it’s acting on all the feedback received during the beta, and the base game is ‘already better’ because of it.

The team has been quick to address the biggest issues through support functions on social media:

If you’re experiencing issues in the Steam version of the Open Beta Test, please check out our Troubleshooting & Known Issues guide: bit.ly/OBTsupport.

The issue of afterimage noise occurring in certain environments when Frame Generation is enabled will be fixed in the full game, which is already in a more improved state compared to the beta test.

Unfortunately, the support options are pretty thin, directing players to generic troubleshooting articles that offer advice that’s not at all tailored to the game or any specific problems.

Despite the technical issues, the Monster Hunter Wilds beta continues to perform well, numbers-wise. At the time of writing, 144,000 players were logged into the game on Steam alone, and on Twitch, it’s beating Counter-Strike, Escape from Tarkov, and Apex Legends.

Have you given the Monster Hunter Wilds beta a try? Let us know on the Insider Gaming forum what you think.


For more Insider Gaming coverage, check out the news that Todd Howard didn’t want Troy Baker for Indiana Jones

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Comments

5 comments

  • What happened to making good video games? Capcom used to be fun now they just make this crap. Late 90’s and early 2000’s Capcom was better. Still no Mega Man game. Battle Network sold amazing, Legends 3 would be huge, a Star Force collection would make bank. Gotcha Force would be awesome, Killer7, Killer7 sequel, Viewtiful Joe collection, Under The Skin as an online title would be huge, Maximo, a Haunting Grounds remake or remaster no censorship, Auto Modellista, Onimusha, Crimson Tears, Sengoku Basara, Breath Of Fire, and Granbo. Anime too why not finish dubs for Battle Network’s anime and Star Force. At least we have Phoenix Wright. Capcom used to be cool. Heard a while back Power Stone would come back as a remake but it seems the collection will be that for Power Stone and Rival Schools. Thinking back for the longest time a rumor has been a new Mega Man game was in development still no reveal. Meanwhile Pragmata got shown and hasn’t been seen in a while a new IP.

  • I don’t get the appeal of this game it looks like a 360 game visually. Bandai and Toei could make money doing something like this but with Toriko it would be better and more fun especially if it was cel-shaded that world is more fun than this. The anime coming back would be great and dub the original all the way. The creator of Toriko has interesting ideas his house building manga was interesting too.

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