A massive leak of Halo content that contains development tools, unreleased content, and dev builds has leaked online.
The content is said to date back all the way to 1998 at Bungie, when the developers had just released Myth II: Soulblighter and were working on Oni and Halo: Combat Evolved.
First reported by VISCERAL, the leak contains around 90GB of data and is said to have leaked because 343 Industries hired a group of modders to try and restore cut content and data from the old games. This was known as the Digsite project, with some users familiar with the project, including one modder who had worked on the project, confirming that the leak was genuine.
As with all leaks of this nature, downloading them is at your own risk, and the files can be found on various social media platforms.
As for the Halo franchise today, 343 Industries renamed itself to Halo Studios in 2024 and continues developing the next Halo games. As part of the announcement of its studio‘s name change, the development also announced its games would be moving to Unreal Engine 5.
“If you really break Halo down, there have been two very distinct chapters. Chapter 1 – Bungie. Chapter 2 – 343 Industries,” studio head Pierre Hintze said. “Now, I think we have an audience which is hungry for more. So we’re not just going to try improve the efficiency of development, but change the recipe of how we make Halo games. So, we start a new chapter today.”
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