Diablo 4 will see a number of major updates by Blizzard ahead of the game’s June 6 release.
In a post on the game’s official website, Blizzard says that the upcoming changes are based on feedback received during the game’s two betas in March.
“After the Early Access and Open Beta weekends concluded, the development team read through all your feedback and reviewed gameplay data,” Blizzard said. “Using this information, we have made a variety of fixes and updates to various systems in Diablo IV, all of which will be present in the version of the game that launches on June 6.”
The first set of changes are coming to the game’s dungeon layouts. Blizzard says that a lot of feedback involved concern about having to backtrack when playing. To limit the need to backtrack, updates are coming to nine dungeons for June 6: Caldera Gate, Defiled Catacombs, Derelict Lodge, Forbidden City, Hoarfrost Demise, Immortal Emanation, Kor Dragan Barracks, Maulwood, and Rimescar Caverns.
“Our primary goal with the layout changes was to reduce certain kinds of backtracking which detract from a player’s experience,” Blizzard says. “An example of this change is that players previously needed to enter side rooms to interact with Structure Objectives, causing them to retread the same path.
Now, many of our Structure Objectives have been repositioned along main dungeon pathways, making them easier for players to reach and allowing them to readily explore the dungeon after defeating the Structure.”
In addition to dungeon updates, each class will also see various changes before release. You can see the full list of class-specific updates below. The rest of the pre-launch notes can be found here.
Barbarian
- A flat 10% passive damage reduction has been added for the Barbarian Class. Some Skill Tree passives had their damage reduction effects reduced to compensate.
- The Whirlwind Skill now deals more damage and consumes more Fury.
- The Double Swing Skill Enhancement refunds its full Fury cost when used on Stunned or Knocked Down enemies.
Druid
- Companion Skills will now deal heavily increased damage.
- All Ultimate Skills have had their cooldowns reduced.
- Usability improvements have been made to Maul and Pulverize.
- Using a non-Shapeshifting Skill will transform a Druid back into their human form.
Necromancer
- Summoned Minions will die more often, requiring players to utilize Corpses more often.
- Many bonuses in the Book of the Dead have had their stats increased.
- The damage dealt by the Corpse Explosion skill has been reduced.
- The brightness of the Skeletal Warriors and Mages has been reduced.
Rogue
- Upgrades for Subterfuge Skills have had their bonuses increased.
- Multiple passive Skills have had their bonuses increased.
- All Imbuement Skills have had their cooldowns increased.
Sorcerer
- Charged Bolt’s damage was increased and the Mana cost to cast has decreased.
- Decreased the damage of Chain Lightning and reduced its effectiveness against Bosses.
- Decreased the cooldown for the Incinerate Skill’s Enchantment bonus.
- Firewalls will now spawn underneath enemies more frequently when using its Enchantment bonus.
- Increased the Lucky Hit chance for the Meteor Skill’s Enchantment bonus.
Are you excited about the updates coming to Diablo 4?
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Please allow us not to have to deal with randoms in the open world. I hate people and want to do my own thing without interruption, interaction, and inconvenience