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According to few of Ubisoft's internal sources, job listings for the French publisher and game developer, the company is to expand the AI (artificial intelligence) utilization in next few years.
There are a bunch of projects in the development at Ubisoft worldwide studios, from time-to-time updates for available live-service games (Skull and Bones, The Crew Motorfest etc.) to expanding the single-player games with downloadable contents such as in-development content for Star Wars: Outlaws
and progressing with pre-production/concept projects including Assassin's Creed Codename Hexé and the next Prince of Persia mainline installment (which is still an idea in the mind of developers, potentially) alongside completing the production stages for the next Far Cry titles (reported last year by Insider Gaming that two of them are in development codenamed Blackbird and Maverick). As we've understood that Ubisoft isn't aiming to make the game's development an AI job, they are indeed planning to use AI technologies such as dialogue generation – for side-quests and tiny details – and targeting to develop the projects faster in general thanks to AI. As we're two years away from tentative release window of the next Assassin's Creed game in 2026 and Far Cry 7 (we don't know if devs call the game as 7) in next year, we could let the time passes to see the results of Ubisoft's internal decisions. What's your opinion on this?