HexTheVoid
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"I think in a lot of ways, Starfield is the hardest thing Bethesda has ever done," Pagliarulo said. "We pushed ourselves to make something totally different. To just jam into an Xbox the biggest, richest space simulation RPG anyone could imagine. That we pulled it off makes Starfield something of a technical marvel. It's also, in a lot of ways, the best game we've ever made. But for us, most importantly, Starfield has its own unique personality, and now sits right next to Fallout and Elder Scrolls."
Emil Pagliarulo says "we pushed ourselves to make something totally different"
Starfield design lead says the space RPG is "in a lot of ways" the "hardest thing Bethesda has ever done" and also "the best game we've ever made"
Emil Pagliarulo says "we pushed ourselves to make something totally different"
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