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12 Years and $700 Million Later, What’s Going on With Star Citizen’s Development?

Tom Henderson

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12 Years and $700 Million Later, What's Going on With Star Citizen's Development?

Read the full article here...

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this report is outdated and incorrect on the financials it does not take into account of the Kickstarter, outside funding and sales is in the millions not the even if half of the 4.4 million backers buy 1 ship each would be a couple million and they openly report their financials on the rsi website it literally made $656,733 in 1 day on the 18th of October 2024 and they now own turbulent which does other website business for additional revenue
 
The title are kinda funny for someone that did follow the project for a decade. Yes CIG did some strange things from time to time, but to move office space from L.A. to Manchester in UK is not a big surprise for me. Officespace in UK, Manchester are way cheaper than it is in L.A. so to put some funds into interrior or attract developers are maybe not a bad idea.

First of all CIG currently have focus on their single player game Squadron 42, which they did show the first chapter on at CitCon2024, its still in development, and yes it crashed a few times while showing it live to its backers. Far from all studios are even thinking about doing a move like that infront of their fans. Here is a link to the Squadron 42 Showcase. (It does feature a number of known actors). They could have pre-recorded it, and cut out crashes but they wanted to show it live, and that way also show that its a work in progress. They have announced the release at latest in 2026.


CIG are also building a game that none other remotley have made before. You start out in a hab get youre gear on, and then go to the train station, then traveling with a train to the spaceport... after that call out you¨re ship, and the choice are youre to make, you can ex. Go from a planet, into the atmosphere, exiting the atmosphere into space, and then jumps to another place ex. a moon, choose a random place anywhere on the moon and land there in one go, no loading screens at all. (In Starfield there would have been 30 loading screens at this point) The next big goal for Star Citizen are to get out of Alpha development into the "full" release 1.0 something they are working on, see the video here:


The next thing they mention in both the article and video, are that they are using StarEngine, and its because its from Cryengine, then that statement are partley wrong as well. Yes they started with Cryengine, and after a few years moved over to Lumberyard (amazon) to build their Starengine (Star Citizen Engine) This was because Cryengine could not handle the amount of players that CIG planned to have online same time in Star Citizen.

If you want to know a bit on what StarEngine can do (and just to let people know you can log in and play and get the experience what they show in Star Engine, the seamless travel, space stations, ground bases, caves etc. (All without any loading screens).


In other words this is what have been going on at CIG, and why backers have supported them for years.
 
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CIG have squandered all that Money, generously donated by Backers.

The multiplayer Star Citizen "Persistant Universe" is a very buggy "Early Release Alpha Tech Demo" at best.

Requires a Lot More Years and a Heap More Money, Over 12 years and more then $700 Million USD just wasnt enough 🤣

Squadron 42, the Single player "game", is delayed another 2 years, that will get delayed again, going on CIGs past history.

CIG also have sold a heap of "Concept" ships, costing 100's and some 1000's of dollars, some years ago and still not delivered, flyable, ingame.

My advice is avoid anything from CIG, if you do still wanna try it, CIG has regular Free Fly's, you can go and experience for yourself, how a MMO Space Game Shouldn't be made.

If you do try it, be aware, the Cultist will give you every excuse under the Sun, why it's running like crap.

Eventually, if you ask to many "why, when, wtf, how much money etc" questions, they will tell you "it's not the game for you".

If you go on "Spectrum", the in-house Forum, asking critical questions, or criticise at all, you will quickly get a warning/temp ban/permanent ban.
CIG try to make it appear everyone is happy and no issues.

CIG work very hard at producing an Illusion, with the Backers Money.
 
Great article. I'm going to be surprised if this game ever gets finished.
I don't think that's the goal. Should it be? If the goal is to make a truly endless space adventure, don't you need endless development? Like a live service. The problem isn't endless development, it is lack of delivery. They need to meet timelines, deliver updates. What they are doing right now won't end well for CIG.
 
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