Diablo 4 was a massive success for Blizzard, but now there’s an idea of just how successful the game is.
According to the LinkedIn profile of senior product manager Harrison Froeschke (h/t Gamepressure for the keen eye), Diablo 4 has made the company over $1 billion in revenue since launch.
RELATED: Diablo 4 Reveals New Spiritborn Class
As part of his job description, Froeschke said that he “executed every step of game sales since game pre-order to the first expansion by configuring and collaborating with other teams resulting in over $1B total lifetime revenue.”
He then added that the game has made over $150 million in microtransactions alone. And it should be expected that the revenue number should go even higher with the launch of Diablo 4: Vessel of Hatred in October. It’s the first of yearly planned expansions, and will introduce a number of new features. Those new features include a new Nahantu region, new dungeons, runes, mercenaries, a new Spiritborn class, and more.
The expansion’s story will pick up where the game’s main story ends for players.
Lastly, it’s worth nothing that Froeschke’s profile has since been taken down. Microsoft nor Activision Blizzard also have yet to release any full official revenue information for Diablo 4.
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