Insider Gaming
Menu
·
·

Despite Full Release, Star Wars Outlaws Gets New Creative Director

I wasn’t among the countless who positively despised Star Wars Outlaws upon its release. Sure, it wasn’t the best open-world game, but it certainly wasn’t the worst. It was missing something, and apparently, Ubisoft feels the same, as its latest blog post for the game announces not only Title Update 1.4 but also the fact that Star Wars Outlaws has a new Creative Director, Drew Rechner, who is taking over for Julian Gerighty.

In the official blog post on the Star Wars Outlaws site, Ubisoft said:

Outlaws,

I’m very excited to be stepping into the role of Creative Director on Star Wars Outlaws and to be working with the incredibly passionate team here at Massive Entertainment along with our talented co-development studios around the world and Lucasfilm Games. I would like to personally thank you, our community, for your positive response to the game. We see and love all the fan arts, comments, and videos you’ve created around the game, and it continues to provide joy and inspiration to the team. We truly hope you’re enjoying your journey across the Outer Rim with Kay and Nix thus far.

I also want to take the time to say that we hear not only your positive feedback, but your constructive feedback as well. Thank you for sharing with us and helping us make the game even better. Today, I want to share with you the next priority areas we are looking to address to ensure that Star Wars Outlaws is the best experience possible for you.

From before launch and continuing into post-launch, we have been gathering data from and listening to you. This takes place not only formally through our analytics, user tests, reviews and media feedback, our Star Wars Outlaws Bug Reporter, crash reports, and other mechanisms, but also informally when we see your YouTube videos and Reddit, Discord or other social media posts. We deeply care about your experience with the game, and use all the data and feedback possible to see the friction points you are encountering, what you’re enjoying, and where we can further improve certain elements that matter the most to you.

Your feedback has already resulted in three Title Updates in which we’ve focused on fixing some of your biggest concerns such as bugs, reducing major friction points in some key missions particularly around stealth, adjusting the speeder camera and collision, and much more. That being said, there are three key areas in which we’re looking to improve the game even further.

The first key area of improvement to the game is combat where we see a real opportunity to add more depth and excitement to the experience, further rewarding your tactics and precision. Our second key area is stealth which is not only about improving the readability and consistency of enemy detection, but also providing choice in how you want to approach each encounter. Finally, our third key area of focus is centered around the character controls, which means improving the reliability of cover, increasing the responsiveness of climbing and crouching, and generally improving the consistency of the controls overall.

You can expect to see more details about how we will be celebrating and embracing player choice more than ever before, whether it’s sneaking through encounters, going in blasters-blazing, or everything in-between. We will provide more specific details about the changes to these areas and more in the upcoming weeks as we provide further updates to you. All of this will culminate in the release of Title Update 1.4 which will release on November 21st alongside the Steam launch and first story pack, Star Wars Outlaws: Wild Card.

To our players, thank you again for your support and feedback, and we hope you will enjoy continuing exploring the galaxy with us. And if you’re new to the game, there’s never been a better time to experience the Outer Rim with Kay and Nix!

We’re unsure what’s coming in the next Star Wars Outlaws update. According to the post, the community has highly requested fixes and features, and there are likely plenty of quality-of-life tweaks, but there’s no telling just yet. The team promises to share more about Star Wars Outlaws Title Update 1.4 on social media later, but it’s scheduled to hit on November 21st, so we expect to hear more soon!

What did you think of Star Wars Outlaws? Let us know in the comments below, or visit the Insider Gaming community forum to voice your opinions!


By now, you’ve undoubtedly heard about the Assassin’s Creed Shadows delay, but did you know Star Wars Outlaws’ performance directly contributed to Ubisoft’s decision? It’s true, and Insider Gaming reported on the matter recently!

Subscribe to our newsletter to receive the latest news and exclusive leaks every week! No Spam.

Comments

One comment

  • Why? Ubisoft is a trash stupid company. Doubling down on this garbage. This is why leadership needs to go they make bad decisions and always have they got lucky with a few hits then the big games in the 2010’s now they’re garbage. They really don’t have memorable IP like that either because how far away is the Prince Of Persia remake? Splinter Cell? Beyond Good & Evil is just a thought at this point. Most of the people who made Prince Of Persia and Splinter Cell are now at Red Barrels or Eidos and the creator of Assassin’s Creed has a new studio making a game for Microsoft. Ubisoft is what people accused Konami of being. Kojima was the VP at Konami he did worse to his subordinates.

Comments are closed.

More Posts

Latest Black Ops 6 Update Addresses All Your Biggest Issues

Treyarch has pushed out a multiplayer-focused Black Ops 6 update that addresses almost every major concern for the game right now.

Kingdom Come Deliverance Has Sold 8 Million Copies

Warhorse Studios has revealed that Kingdom Come Deliverance has sold a whopping 8 million copies since 2018.

INTERVIEW | Hannah Telle on Coming Back to Max in Life is Strange: Double Exposure

We sat down with Hannah Telle to talk about all things Life is Strange: Double Exposure. Check out the full interview here.

Assassin’s Creed Shadows Boss Reveals Why the Game Was Delayed

Assassin’s Creed Shadows boss, Marc-Alexis Côté, has explained why the game was delayed. Here are more details.