Hideo Kojima recently revealed on an episode of the Koji Pro radio broadcast that Death Stranding 2 will have a unique boss battle mechanic. If you succumb to a boss, you’ll have the option to simply move on and soak up everything you need to know about that boss fight via a ‘visual novel’ feature.
This is good news for players who traditionally struggle with intense boss fights, which are often front and centre in Kojima’s games.
Effortless Victory
The Koji Pro radio broadcast uncovered (and helpfully translated) by Genki_JPN has revealed that boss fights in Death Stranding 2 can be walked through without any effort. If you want to skip through the game as quickly as possible, you simply need to lose the boss fight and select an option on the death screen to ‘skip over’ the boss.
Some have complained that this is giving in to the ‘hand-holding’ trend that’s coming up far too often in video games, but I, for one, am happy to see it. There’s a reason why I don’t play games like Elden Ring, and it’s because I suck ass at boss battles.
Instead of seeing the results of a successful boss battle, the player will see a breakdown of the fight through a ‘visual novel’ mechanic that gives them the full scope and ensures they’re not missing any lore or context.
I love this, and I really hope it catches on.
It was noted by Kojima in the same segment that Death Stranding 2 is now ‘95% complete’.
Do you think this kind of mechanic is babying players, or are you happy to see it? Let me know what you think on the Insider Gaming forum, or post a comment below.
For more Insider Gaming coverage, check out the news that Bungie has explained why Marathon is an extraction shooter
This game was a flop so they gave Kojima a sequel, gave him the IP, and gave him another blank check for a PS6 game and movie he’ll direct. Sony is crack, the shareholders need to bail.