Activision has released another post-launch update for Call of Duty: Black Ops 6. This second update for the game comes just three days after the last was made available for players.
As far as what this latest update includes, it’s not as big as the first one. However, it makes fixes to Zombies exploits while also addressing a couple of issues with the game’s UI. You can check out the full update notes below.
If you want to know what the developers at Treyarch and Raven are working on with Call of Duty: Black Ops 6, you can check out the updated list of known issues for the game.
Call of Duty: Black Ops 6 Second Update Details
GLOBAL
UI
- Improved certain cases of image streaming in front-end menus.
- Long Loadouts and Blueprints names will no longer be truncated for certain languages.
- Players can expect longer Loadout and Blueprint names to scroll horizontally.
- Improved stability within main menus.
MULTIPLAYER
Weapons
- Addressed an issue where certain weapons would lose a specific attachment upon match start.
Stability
- Added various server-side stability fixes.
ZOMBIES
Gameplay
- Terminus
- Closed an exploit on Terminus that allowed players to temporarily lose enemy targeting.
- Liberty Falls
- Closed an exploit on Liberty Falls that allowed players to temporarily lose enemy targeting.
- Players can now only individually interact with the Bank Vault combination lock three times per round.
Stability
- Added various server-side stability fixes.
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