Bungie has posted a roadmap outlining something called ‘Codename Frontiers’, an ambitious expansion plan for Destiny 2. It arrives on the tenth anniversary of Destiny, which was released in 2014 to an overwhelmingly positive reception. On June 4, Bungie released The Final Shape for Destiny 2, but it has now been revealed that it wasn’t ever set to mark the end of the game.
In the words of the team, ‘We closed a door with The Final Shape, but we are opening a new one, a weird one, an exciting one.’
Apollo and Behemoth
Bungie has revealed that in the summer of 2025, ‘Codename Apollo’ will be released in Destiny 2. It’ll be followed up in the winter by Codename Behemoth, another super-sized expansion. Outside of these expansions, players will pick up four major updates per year for free in Destiny 2.
Each expansion under the Codename Frontiers banner will accommodate two rewards passes, and the roadmap itself stretches to Spring 2026. Each season (Apollo and Behemoth) will be comprised of new stories, locations, missions, gear, and raids – amongst other things.
Speaking on the new plans, Bungie’s Tyson Green, the Game Director working on Destiny 2, said:
We recognize that it has become too rigid. Expansions have started to feel too formulaic and are over too quickly with little replay value. Seasons and Episodes keep getting bigger but can still feel like you are just going through the motions.
We believe it’s time for Destiny to change and evolve, and that our community wants this game to grow and innovate too. And to do that, we need to start breaking some of the molds.
The team at Bungie is also working on the approachability mechanics in Destiny 2, making it much more accessible to newcomers who might otherwise be put off by the game’s complexities.
Everything will kick off with Codename Apollo, which has been labelled a ‘nonlinear character-driven adventure.’
It’s a bold play by Bungie, and it looks solid on the surface – it’ll be interesting to see how this plays out.